There are further attempts to provide something different in the Ghosts campaign. Looks like all those dog jokes were a little unfounded after all. Regardless, his mini story, and his relationship with the Walker brothers, is a highlight of the game. His effect on the actual gameplay is minimal controlling Riley is fun but there aren’t many opportunities for you to try this and ordering him to attack nearby enemies is far from engaging. I don’t know what it’s like to shoot a man, but I know what it’s like to love a dog and building a relationship with Riley is one of the most weirdly enjoyable elements of the campaign. In a game all about manly men shooting other manly men, Riley is a surprisingly fun and relatable character. Perhaps the most famous (or is it infamous?) mix-up is the introduction of Riley, a combat German Shepherd who’s a total badass. Unlike Black Ops II, the changes to this formula are small. #CALL OF DUTY GHOSTS SPACE WARFARE FULL#The game follows the tried and tested Call of Duty style clear a few rooms full of bad guys, enjoy a set-piece, watch a cut-scene then repeat the cycle. So with a plotline that’s clearly more focused on giving you reasons to shoot people than reasons to cry, you’d certainly expect the gameplay to be a step above the previous titles. This plot, perhaps more than ever before, seems like business as usual. It’s a serviceable set up for some shooting, but lacks the ingenuity of the Black Ops II campaign. The protagonist, one Logan Walker, is dropped in to the conflict along with his brother and father. Surprisingly, you’re not one of the Ghosts, at least not to begin with. That’s where the Ghosts come in.Īn elite group of American troopers, based in the desolate ‘no mans land’, the Ghosts work to constrict The Federation and bring an end to their attack. When the game begins, the war has been fought to a bloody stalemate, with neither side prepared to drop the killer blow. In Ghosts, a collection of South American countries have unified under the banner of ‘The Federation’ and subsequently launched an invasion on the USA. In fact, there’s a slight possibility that you could mistake this campaign for one of the previous Modern Warfare titles. The plot this time round is simple enough and will be familiar to anyone who’s played a modern military shooter. Sadly, while there are plenty of superficially new features to be explored in the latest title from Infinity Ward (among others), what you’ll find here is a single-player campaign that simply refuses to move forward. So enters Call of Duty: Ghosts loaded with a brand new game world with new characters, a new overarching plot and a dog called Riley. The launch-pad that was COD4 being the prime example, and Black Ops II being the most recent. Many of these campaigns have proven to be impressive feats of both game design and storytelling, refusing to be ignored over the natural appeal of the multiplayer matches. Despite this, each yearly iteration of the game has been accompanied by a generally decent single-player campaign. Reviews // 13th Nov 2013 - 9 years ago // By Ryan Davies Call of Duty: Ghosts Single-Player ReviewĬall of Duty has become defined by its multiplayer segment, so much so that multiplayer gaming has become the frontline battlefield of the FPS war as COD and Battlefield slug it out over online war-spaces.
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